Week of 08 Jun 2025

“I’ve been waiting for you for a long time.”

Achievements Earned In:
- Keplerth
- NeverDead


This week was pretty much all about the race to get Keplerth done before it left the Game Pass library. The first day of the week was spent still in Galena, IL, or recovering from said trip. So I didn’t really get to finally dig into the game until Monday after work, and yeah this is essentially just top-down Terraria, where you explore the world while fighting monsters and collecting resources so you can venture further from your home base. Once strong enough, you can venture deeper underground using stairs, lifts, or portals to make it through the 12 levels down there. Every three you pass changes the enemies and resources, going from goblins and parasites to forgotten zombies and robots. Honestly, I didn’t find much of an issue in this progression until the final set, where I had to finally take note of what genes I had equipped and redo my loadout. Oh, speaking of genes, these are some of the more involved achievements in the game, as to unlock the relevant genes you have to make use of special materials dropped by certain enemies and resources. Remember how the levels of the underground change as you progress? This makes collecting the materials you need annoying, as if you’re not careful you’ll have to return later and grind enemies to find the one piece of toxic mucus or raptor toe you missed. Even worse, there’s little in the way of information on the internet about where various enemies are!

That’s kind of general theme of trying to wrench out a completion, actually, as I ran into another sore lack of information when looking for a final Discovery, a form of collectible in the game. I needed the Parasytor Crasher's Head, but all of the three or four sources said almost the same thing: “drops from Parasytor Soldier (Shelter with Man In White)”. Okay, cool, in the area where the Main in White boss was. That’s clear… but there’s no beastiary in the game, so what does a “Parasytor Soldier” look like? On top of that, when you clear that area out, it stays that way. So what everyone copy and pasted DIDN’T mention is you’re on the hunt for the Predator-looking fellas, and to respawn them you have to destroy the portal and make a new one. My second time through got me the item I needed, and I’d come across the rest naturally while completing the rest of the game. As for the various bosses in the game, the only truly tough ones were the final three, when the game takes a pretty sizeable leap in difficulty. Up until that point, I’d just have my Replica (a tanky orc) and my Pet (the Boar King) tank and murder everything in their path. But the final bosses use far more damaging and complex attacks that you have to… y’know, actually dodge to survive, so it came down to me alone and another quick loadout change. But I got ‘em, and now I end the week with only finding another 25 portals to activate, taming 20 or so more pets, and fishing for the final meals I need to eat. Oh, and taming a Leopard specifically, but you can just use a seed to locate one. Allegedly. It’s gonna be clutch!

Achievements unlocked: 1 (+53) | Completion: 93%

Uhh… maybe we shouldn’t go in there.


Amongst trying to hurry and finish Keplerth, I also was working with two… “gamers” to get the NeverDead multiplayer completed. And we somehow managed. To be fair, most of what we had this week was far easier than the week prior, but now at least I’m freaking done. I got worried, as when we finished my final Fragile Alliance map on Museum the achievement didn’t pop and it didn’t award me the final Prestige badge. Didn’t even mark the level completed, so a second playthrough fixed that. What a chore of a video game.

Achievements unlocked: 42 (+1) | Completed

Ah. It appears my limbs are scattered about from that gentle breeze. Again.


Rarest Achievement:

The Truth in Keplerth [7.00]


Most Common Achievement
:

Barbecue in Keplerth [1.16]

as of 15 Jun 2025 @ 00:44 CDT


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Week of 01 Jun 2025